Beyond the Line

In this captivating 3rd person game prototype, players awaken in a mysterious world while trapped in a coma, and must confront malevolent lab scientists to restore the realm's beauty and harmony. Guided by courage and determination, players embark on an epic journey filled with magical discoveries, challenging encounters, and a grand showdown with evil forces to rekindle hope and bring peace to the troubled world.

Everything one can see in this project was made by me, except the 3D models, sounds and animations.

Beyond The Line

One challenge of this project was to make it more cinematic. For that there's a combination of Cinemachine, Post Processing and the Timeline assets.

I scripted all the gameplay sequences such as interactive cutscenes.

  • Sneak Peak Beyond The Line

I scripted a basic melee combo attack system with a limite amount of animations, this way the player won't feel it's repetitive.

Beyond The Line