Software Engineer & Unity Developer

Alberto
Maluje

14+ years bridging rigorous software engineering and creative game development. Author of Unity tools trusted by thousands of creators worldwide.

About

The Technical
Curator

Hi! I'm Alberto, a Software engineer with over 14 years of experience in software development, specialising as a Unity developer always eager to take on new challenges.

I have a strong foundation in software development principles and a proven track record of creating successful mobile applications. I've worked on indie games, several systems, developing mechanics and creating editor tools to help the overall development. Also involved in asset creation, level design and programming.

My aim: readable, clean, and reusable code.

Unity Systems Expertise

  • ECS Architecture
  • Shader Graph
  • Jobs & Burst Technology
  • Cinemachine
  • Timeline
  • New Input System
  • Unity Editor Tools
  • Scriptable Objects
  • State Machine Pattern
  • LINQ & Async/Await

Portfolio

Selected Work

Let's Build
Something
Great

Open to Unity developer positions, freelance projects, and collaborations. Reach out and let's talk.